Review
Judge a delivered take. Wipe, Approve, Flag, Open folder. Save a before/after video. Compose stays on the queue.
Review is a judgement, not a second workshop. The GPU already ran. You look at the take, keep it or send it back.
Review is for clips. Delivered photos are checked on the Photos page, and do not count in Review’s badge.
Morning take
On a delivered clip the header is Approve, Flag, and Open folder, under a counter that says where you are in the strip below the stage (“Clip 5 of 8”). Approve marks the clip approved, so it stops counting as needing you. Flag marks it for a second look; it stays in History, flagged, and Re-run flagged with changes can queue it again. A small button beside Flag opens the preview on a second display. While it is open, clicking another delivered clip puts that clip on it from the files on disk; clicking a clip that has not run yet starts nothing until you render a sample. The stage is a wipe (and a difference view) against the source; its top corners name each side (the source’s size and frame rate on the left, the recipe and what it made on the right, which for a sample is what that sample was rendered as, even after the rail changes; an interlaced clip’s fields count as frames, so 29.97i reads 59.94 fps) and fade after a couple of seconds without the pointer moving. When the clip is a row that rendered only part of its source (a range or one part of a split), the source side starts where that part starts, so both sides show the same moment; that holds when the source is an MP4, M4V or WebM the preview can decode, and not yet for an MKV or MOV source, which only the native player can show. Loupe magnifies a decoded preview copy under the pointer — hold Alt for the before side. It is not a peep of every coded pixel on a 4K native surface. HEVC and MKV stay on the native sampler and may show “Loupe unavailable” until the first presented frame. Difference is a view of the comparison that paints what changed between before and after (teal a little, amber a lot). Loupe, Difference, the change graph, the histogram, 100% zoom and Show cuts sit together in one Inspect group under the stage; Play is the one filled button, and Save a before/after video… sits beside it. Under each clip in the strip a line says where it stands (Queued, Rendering 42%, Delivered · to check, ✓ Approved, ⚑ Flagged), and the end of the strip counts what is left to check. Each clip in the strip has a ⋮ button for its menu (right-click still works), and clicking anywhere on its tile, name included, puts it on the stage. Media never left the disk — you are not re-uploading anything.
Shortcuts: A approve, F flag, O open folder. Hold \ to see the source across the whole wipe; let go and the divider goes back.
While you dial in a clip that has not run yet, the rail beside Review is the same recipe list as on the queue, and the button under it renders the recipe on the stage, for the same window you were watching. Above the list are the clip’s versions, each named by its recipe (A · Export Ready, B · Denoise): A is the clip’s recipe, and + adds another, as a copy of the one you’re looking at or starting from another preset (up to four). Clicking a tab shows that version and the rail edits it, but it does not change what runs: the tab marked runs is what the queue runs. While you look at another one, a note under the tabs says which version still runs, with Use B to run B instead. When you leave Review, or the queue starts, the clip goes back to the version marked runs, and the one you were looking at keeps your changes as its own tab. Each tab says whether that exact recipe already has a sample on the window you’re watching. Switching to one that does puts its sample on the stage without a new render, and the button then reads Show B · already sampled here; otherwise it reads Render B with its price. With two or more versions, a bar above the stage compares any two of them: it says how they differ (“B vs A: 4K → 1080p · 29.97 fps → 60 fps”), offers Render A here for a side with no sample on the window, and once both have one, Show A | B on the wipe puts the two versions on the wipe in place of source and sample. 1–4 put a version on the right, Shift+1–4 on the left, and holding ** shows the left version across the frame. Rendering a version from the bar does not put it on the clip. If you leave the stage while it renders, a Sample ready toast (and a system notification when the window is in the background) takes you back with See it. Back to the queue takes you there with that clip as the subject. A delivered clip is a receipt of what ran, not another recipe to edit: Try a change as B on its rail puts a copy beside it as version B, with A · delivered as the recipe that ran. A’s picture on any window is cut from the delivered file in a few seconds, with no GPU work, so B is compared with exactly what you shipped (“B vs delivered: H.264 → HEVC”). B is held: it does not run with the queue, and the queue’s totals leave it out, until you press Queue B, which adds it as a pending clip under a new numbered name and leaves the delivered clip, its file and its verdict as they are. Discard drops the copy. A change made while on the delivered tab becomes a new version rather than altering A. Every sample you take of a clip is a mark on the source strip, at the moment of the source it shows, whether or not a sample is on the stage; the solid one is on the stage, and clicking another puts it there without a new render. 3 samples beside Sample from here opens their thumbnails, where you can pin one to keep it or drop it.
Compare recipes… (under a ready sample, in a clip’s right-click menu or with Shift+C, and in the command palette) opens the clip’s versions on the stage: a clip with one version gets B as a copy of it, to change on the rail, and the comparison bar shows the two. Try a sample here on the source strip, with a preset, adds that preset as a version (or goes back to the version that has it) and renders it at that moment. In Settings › Files, Render new versions straight away renders a version’s sample as soon as you add it with +. Each mark on the source strip carries the letter of the version it is a sample of, and the samples menu groups them by version.
Grid beside Compare in the bar above the stage shows every version of the clip on the window you’re watching, one tile each, with one wipe and one scrub driving every tile. Each tile is the source against that version’s own sample, the same sample its tab and the comparison bar use, so a version already sampled on this window shows straight away. The one button renders the versions that have no sample here, with their price (“Render B, C · 2 s · ≈ 3 min”), one at a time and cheapest first; Pause stops after the version that is rendering and Cancel stops now. While the grid is open the rail’s button renders here too. Versions are added and changed on the rail: change B, and its tile asks to be rendered again. Use B makes B the version the queue runs.
Checking a batch
After an overnight run, the morning recap offers Start checking. That walks every delivered clip that has no verdict yet, one key per clip:
- The header shows how far through you are (“4 of 12”), a bar with one segment per clip (green approved, amber flagged, teal the one on screen, grey still to go) and the tally.
- A approves and F flags. With Auto-advance on (the default) the next clip comes up by itself; turn it off to stay on a clip after deciding and move on with →. ← and → skip without deciding.
- The filmstrip dims clips you have already decided and edges them in their verdict’s colour.
- The last clip ends on a card: the tally, where the approved files are, Open folder (it has focus, so Enter opens it), and Re-run flagged with changes, which queues a copy of each flagged clip and opens its recipe. The flagged clips keep their output and are marked in History.
Stopping part-way keeps every verdict you gave.
Save a before/after video
You can export the wipe as an MP4 under a _comparisons folder next to the output. That file is for showing someone the change, not a second render of the enhancement. For a row that rendered only part of a clip (a range or one part of a split), the source side starts where that part starts, so both sides show the same moment, and the video never runs past the end of that part. Cancel (or Escape) while it is rendering stops the render; nothing is reported as saved.
If the run is still going
Review can stay open on a running or paused row. Pause, resume, and Stop queue are the in-flight actions. Stop queue cancels the clip that is rendering and stops the run; clips still waiting stay pending. A quit mid-row becomes a paused checkpoint on the next launch — see interrupted runs.